Many games do not provide telemetry to be converted into motion, shake wind and more. With a Sim Racing Studio Premium Add-On Subscription, you can now simulate telemetry for any game or video on your PC. The Sim Racing Studio Joystick Functionality will allow you to generate wind, shake, and motion effects with any USB game controller such as your joystick, pedals, throttle, game controller or steering wheel.

Videos are available at the bottom of the guide that show how to quickly setup your Steering Wheel & Pedals or your HOTAS & Rudders to use with the Sim Racing Studio Joystick Functionality.


Important Reminder: Joystick support in Sim Racing Studio requires a Premium Add-On Subscription. You can purchase a Premium Subscription here.


For Joystick Functionality Troubleshooting, please use the article here



Sim Racing Studio Joystick Setup 

1. Ensure all your joysticks are detected by Windows and their axis are working correctly. 

2. Start Sim Racing Studio
 
3. Select SETUP at the top 

4. Select Joystick on the left. Joystick UI details:   

  • Status will turn on/off joystick support in Sim Racing Studio 2.0. When setting up a joystick axis, ensure this is set to OFF. 
  • Profile is where you create, copy, and delete joystick profiles. 
  • Left/Right is the ROLL axis. 
  • Front/Back is the PITCH axis. 
  • Rotate Left/Rotate Right is the TRACTION LOSS/YAW axis. 
  • Speed RPM is an axis that can be setup to adjust the fan speed of your SRS wind kits as well as the speed of the Engine effect for Shaker kits. 
  • The white bar between the axis label and the gear icon will display the detection of any axis movement.  


5. Click on the ‘Add a new profile’ button (square box with +). Enter a name for the profile and click Confirm
NOTE: You can copy profiles by selecting the 'Duplicate selected profile' button (stacked pages) as well as delete profiles with the 'Remove selected profile' button (circle with -). Once setup, you can choose from multiple profiles in the drop-down menu.   

6. Clicking on the gear icon for the axis you want to setup will launch the Joystick Assignment window. 


7. In the Joystick drop down menu, select the joystick you want to setup. Only joysticks detected by Windows will appear here. 

8. In the Mode drop down menu, you will have two options: Dual Axis or Single Axis. Select the appropriate axis mode.  

Dual Axis  should be selected if you are using a joystick, rudder, wheel, gamepad thumb sticks, HOTAS, etc. Any device that has a forward/back or left/right movement along a single axis should be considered dual axis.  
 
Single Axis should be selected if you are using racing pedals, gamepad trigger, etc. This is used for devices that have a single input on a single axis. Example is racing pedals where the clutch can be setup as a single axis and the throttle could also be setup as a single axis.   

9. IMPORTANT: Move the joystick only in the direction of the axis you are setting up. Also ensure it is moved to its maximum position and held there in place while clicking the Confirm button.  

For example, when setting up the Left input, ensure the joystick is held to the far left (and only the far left) and HOLD it there while you click the Confirm button. This will set the maximum range for the joystick for that specific axis.   

When setting up a Single Axis, there is an additional option to invert the axis. This is provided as Single Axis setups don't have the ability to change the axis direction. If the rig is not moving the correct direction after a Single Axis is setup, return to the axis assignment via the gear icon and click the Invert Axis option to On. Note: To invert the axis for a Dual Axis joystick, hold the joystick in the opposite direction when setting up the Left/Right or Forward/Back axis.   

If done correctly, you will see the axis displayed in the Type and Axis field.   

Type will display the direction of the axis being detected by the < or > symbols. If it shows axis < then it’s detecting your input as left input data. If is shows axis > then it’s detecting your input as right input data. This is also  applied to the front and back axis (axis < for front and axis > for back). This could change depending on your setup, but the < or  > will indicate the different directions within the Dual Axis setup.  
 
Axis will show a number assigned to that axis. Axis 1 could represent the y axis (pitch) on a joystick and axis 0 could represent the x axis (roll) on that same joystick. This number is determined by how many joysticks/axis you have connected to Windows.  


10. Once you have clicked Confirm the axis is setup. Proceed to duplicate steps 6 through 9 to complete setting up your remaining axis.  

11. Once all the axis are setup, ensure the Profile is set correctly and switch the Status button to On. 

12. Test to ensure the joystick movements match the intended axis movement  on the rig. If there are any that appear not to be moving, you can reset the axis assignment or re-calibrate it by selecting the gear icon for  that axis and selecting Reset. 

Note: The keyboard icon in the upper right of the Joystick page can be  utilized to assign a key or bind a button to turn the joystick Status On or Off. This allows an easy way to turn the joystick movements on or off during a game.  



If you have any issues, please use Joystick Functionality Troubleshooting.



Example Setup 

An example screenshot of a Virpil Joystick, Virpil  Throttle, and Thrustmaster TPR pedals mapped to the Joystick setting in SRS. Note the direction of the < or > in relation to the axis  setup and how each axis has its own axis number. 



Steering Wheel & Pedals Setup Video



HOTAS & Rudders Setup Video